#pragma once #include #include "array.h" #include "person.h" using person_id = U32; enum RelType : U8; struct Relation { person_id id; RelType type; }; static constexpr person_id Nobody = UINT_MAX; class Tree { public: Tree() = default; template Tree(Str&& Name) : treeName(std::forward(Name)) {} /*Tree(const Tree&); Tree& operator= (const Tree& other);*/ Tree operator+ (const Tree& other);//doesnt work Tree operator- (const Tree& other); Tree& operator+= (const Tree& other); Tree& operator-= (const Tree& other); void rename(const char* newName); person_id findId(const char*, short year=0, const unsigned char month=0, const unsigned char day=0)const; person_id findOldestAncestor(person_id id, bool sex = 0)const;// person_id findCommonAncestor(person_id firstId, person_id secondId)const; //oldest common ancestor ID void saveTree()const;// bool loadTree(); void addPerson(const char* name, bool isMale, person_id father=Nobody, person_id mother=Nobody, EventTime birth={}, EventTime death={}); bool addRelation(const char* firstName, RelType, const char* secondName); //Adds a new relation or edits an old one. 0 - failure 1 - success bool addRelation(person_id firstId, RelType, person_id secondId, bool opposite=0); //0 - failure 1 - success void removePerson(person_id id); //Removes a member and the last one takes his ID void removePerson(const char*, short year = 0, const unsigned char month = 0, const unsigned char day = 0); void removeRelation(person_id firstId, person_id secondId); void removeRelation(const char* firstName, const char* secondName); void draw(person_id focused=0) const; void print()const; void printRel(person_id id)const; //Prints out close relatives void printMember(person_id id)const; void printOldestAncestors(person_id id)const;// private: void commonAncestorRec(person_id id, const Array &visited)const; /* draw a line of people starting from person with id return the farthest X that will be drawn */ I16 drawLine(person_id id, I16 drawY, I16 drawX) const; I16 drawLineWithWives(person_id id, I16 drawY, I16 drawX) const; std::string treeName = "Unnamed"; unsigned numPeople = 0; Array people; //The data for each member Array> relations; //The relatives of each member U16 offset = 0; U8 dist_between = 1; //Search, ect. }; enum RelType : U8 { Invalid = 0, Parent, Child, Sibling, HalfSibling, Spouse, ExSpouse };